<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:base="http://xahlee.org/sl/">

 <title>Xah's Second Life Blog</title>
 <subtitle>Ethnology, Ethology, and Tech Geeking</subtitle>
 <link rel="self" href="http://xahlee.org/sl/blog.xml"/>
 <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 <updated>2010-07-28T19:34:11-07:00</updated>
 <author>
   <name>Xah Lee</name>
   <uri>http://xahlee.org/</uri>
 </author>
 <id>http://xahlee.org/sl/blog.html</id>
 <icon>http://xahlee.org/ics/sum.png</icon>
 <rights>© 2009, 2010 Xah Lee</rights>

 <entry>
   <title>Second Life Debug Settings</title>
   <id>tag:xahlee.org,2010-07-29:023411</id>
   <updated>2010-07-28T19:34:11-07:00</updated>
   <summary>advanced tips</summary>
  <link rel="alternate" href="http://xahlee.org/sl/sl_debug_settings.html"/>
 </entry>

 <entry>
   <title>Second Life dancing videos</title>
   <id>tag:xahlee.org,2010-07-25:095222</id>
   <updated>2010-07-25T02:52:22-07:00</updated>
   <summary>recorded 3 dance videos</summary>
  <link rel="alternate" href="http://xahlee.org/sl/dansu.html"/>
 </entry>

 <entry>
   <title>Second Life Hamster Ball Roller Coaster</title>
   <id>tag:xahlee.org,2010-07-22:222439</id>
   <updated>2010-07-22T15:24:39-07:00</updated>
   <summary>game video</summary>
  <link rel="alternate" href="http://xahlee.org/sl/hamster_roller_coaster.html"/>
 </entry>

 <entry>
   <title>Screen Video Capture, Screencasting, Software</title>
   <id>tag:xahlee.org,2010-07-22:015504</id>
   <updated>2010-07-21T18:55:04-07:00</updated>
   <summary>advise; tips</summary>
  <link rel="alternate" href="http://xahlee.org/sl/screen_video_capture.html"/>
 </entry>

 <entry>
   <title>furries in Second Life</title>
   <id>tag:xahlee.org,2010-07-17:061532</id>
   <updated>2010-07-16T23:15:32-07:00</updated>
   <summary>place to buy furry avatars</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">
<p>Want to by furry avatars? One of the best place is: <a href="http://slurl.com/secondlife/Rocket%20City/195/223/22">Rocket City</a>. Go there, enter the building, then tp to the shop in sky.</p>

<p>Another good furry av place is <a href="http://slurl.com/secondlife/Elliquiy/63/131/21">Elliquiy</a></p>

<p>For picts, see: <a href="furry_soldiers.html">Furry Soldiers</a>, <a href="fur.html">Second Life's Furries 1</a>.</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>LSL Problems: llEdgeOfWorld()</title>
   <id>tag:xahlee.org,2010-06-09:222104</id>
   <updated>2010-06-09T15:21:04-07:00</updated>
   <summary>reporting a LSL idiocy</summary>
  <link rel="alternate" href="http://xahlee.org/sl/lsl_llEdgeOfWorld.html"/>
 </entry>

 <entry>
   <title>Xah Particle Maker L$1000 discount</title>
   <id>tag:xahlee.org,2010-05-31:234640</id>
   <updated>2010-05-31T16:49:11-07:00</updated>
   <summary>advertisement</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">
<p>A L$1000 discount on my Xah Particle Maker, for Memorial today. Buy it here: <a href="https://xstreetsl.com/modules.php?name=Marketplace&amp;file=item&amp;ItemID=1387599">Xah Particle Maker</a>.</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>XstreetSL Item Disappears</title>
   <id>tag:xahlee.org,2010-05-24:201910</id>
   <updated>2010-05-24T13:19:10-07:00</updated>
   <summary>major SL bug for merchants</summary>
  <link rel="alternate" href="http://xahlee.org/sl/xstreetsl_item_disappears.html"/>
 </entry>

 <entry>
   <title>AjaxLife, a web browser based Second Life viewer</title>
   <id>tag:xahlee.org,2010-05-23:133806</id>
   <updated>2010-05-23T06:38:06-07:00</updated>
   <summary>new text only viewer</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">
<p>The emerald guys are announcing AjaxLife, a web browser based, text-only, Second Life viewer. So, if you are on a lousy computer with no graphics card and just want to login to chat with your friends or get your IMs, then AjaxLife is your solution. I tried it. It works. Pretty neat.</p>

<p>Start using here: <a href="http://ajaxlife-0.modularsystems.sl/">http://ajaxlife-0.modularsystems.sl/</a>.</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>make your avatar invisible</title>
   <id>tag:xahlee.org,2010-05-18:065317</id>
   <updated>2010-05-17T23:53:17-07:00</updated>
   <summary>tips</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">
<p>A lil' new tip. Want to make your av invisible? You can!</p>

<p>Using Emerald, all you have to do is ground sit (<span class="key">Ctrl</span>+<span class="key">Alt</span>+<span class="key">s</span>) while you are in mid-air.</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>Xah Particle Maker new manual</title>
   <id>tag:xahlee.org,2010-05-17:125826</id>
   <updated>2010-05-17T05:58:26-07:00</updated>
   <summary>xah's sl product</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">
<p>Spend 3 hours and re-wrote my Xah Particle Maker manual. See:</p>

<ul>
<li><a href="xah_particle_maker_features.html">Xah Particle Maker</a></li>
<li><a href="xah_particle_maker.html">Xah Particle Maker Manual</a></li>
<li><a href="xah_particle_maker_tutorial.html">Xah Particle Maker Tutorial</a></li>
</ul>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/xah_particle_maker.html"/>
 </entry>

 <entry>
   <title>adult rating name change, and tip on reduce glow</title>
   <id>tag:xahlee.org,2010-05-14:060449</id>
   <updated>2010-05-13T23:04:49-07:00</updated>
   <summary>news and tips</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">
<p>Second Life's adult rating system is changing names. Instead of PG, Mature, Adult, the new name is General, Moderate, Adult.
For reason why, see: <a class="sorc" href="http://wiki.secondlife.com/wiki/Linden_Lab_Official:Maturity_ratings:_an_overview" title="accessed:2010-05-13">wiki.secondlife.com</a>. This name change already happened in Viewer 2.</p>

<p>A lil tip. Are you annoyed by the overly glaring glow in sl? You can reduce it. Go to “Advanced‣Debug Settings...” (<span class="key">Ctrl</span>+<span class="key">Alt</span>+<span class="key">Shift</span>+<span class="key">S</span>), then choose renderglowiterations, put a value like 1. (default is 2) That will reduce the glow rendering.</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>Second Life Rich List</title>
   <id>tag:xahlee.org,2010-05-12:045827</id>
   <updated>2010-05-11T21:58:27-07:00</updated>
   <summary>Top 10 people who became wealthy thru sl, from BusinessWeek</summary>
  <link rel="alternate" href="http://xahlee.org/sl/sl_rich_list.html"/>
 </entry>

 <entry>
   <title>Stroker Serpentine sues copybotters and LL</title>
   <id>tag:xahlee.org,2010-05-11:003311</id>
   <updated>2010-05-10T17:33:11-07:00</updated>
   <summary>old news</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">
<p>Apparantly, Stroker Serpentine (rl name Kevin Alderman), a Second Life made real life millionaire, has made several law suits against copybotters, and against Linden Lab as well. See Wikipedia article, link at <a href="sl_market.html">Second Life Product Market Value</a>.</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>Second Life Militaries List</title>
   <id>tag:xahlee.org,2010-05-10:100745</id>
   <updated>2010-05-10T03:07:45-07:00</updated>
   <summary>sl tips</summary>
  <link rel="alternate" href="http://xahlee.org/sl/sl_military_info.html"/>
 </entry>

 <entry>
   <title>sl combat trick: remove landing splash delay</title>
   <id>tag:xahlee.org,2010-05-10:061251</id>
   <updated>2010-05-09T23:12:51-07:00</updated>
   <summary>emerald tips</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">
<p>A new sl combat tip i learned today. You know, whenever you land from a high jump, you splash into the ground, with about 1 second being immobile? I always wondered if that can be turned off. Yes you can, with Emerald.</p>

<p>Go to “Advanced‣Debug Settings...”. Then type EmeraldIgnoreFinishAnimation, set it to true.</p>

<p>When you set that, you don't have the landing delay, nor the delay when starting jump.</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>meta gaming company: Steampowered.com</title>
   <id>tag:xahlee.org,2010-04-28:095746</id>
   <updated>2010-04-28T02:57:46-07:00</updated>
   <summary>some social notes</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">
<p>Thinking about it, i actually haven't played ANY massive online games except Second Life.
In fact, the last 2 games i remember played on PC is
<a href="../p/alice/alice_am_ss.html">American McGee's Alice</a>, and that is in
around 2000.</p>

<p>(am 42, and in my teens and 20s and 30s, i surely have played lots of video games. Basically, my gaming behavior is like addiction. When i got into a game, i'd play it for weeks EVERY MINUTE WHEN I'M AWAKE, even skipping food, rush to bathroom, or went sleep deprivation, till i mastered it thoroughly. Then, usually guilt overcame me for playing video game so much, and i'd swear never to play game again. I'd not play another video game for half a year or a year, or longer especially when i get older.)</p>

<p>Though, in the past 3 years while spend several hours in Second Life almost daily, i learned tremendously about the online gaming community today. (note that massive multi-player online games is only a phenomenon say after 2005, because before the internet, net speed, and technology, simply isn't there) Today, i learned about <a href="http://en.wikipedia.org/wiki/Steampowered.com">Steampowered.com</a>. Here's a Wikipedia quote:</p>

<blockquote>
<p>Steam is a digital distribution, digital rights management, multiplayer and communications platform developed by Valve Corporation. It is used to distribute a large number of games and related media entirely over the internet, from small independent efforts to larger, more popular games. Steam is set apart from similar services primarily by its community features, completely automated game update process, and its use of in-game functionality.</p>

<p>There are over 1,100 games available through Steam,[3] and in January 2010 Valve announced that it had surpassed 25 million active user accounts.[4] It regularly services in excess of two million concurrent users.[5] Although Valve never releases sales figures, Steam is considered by its competitors and clients to be the market leader, controlling an estimated 70% of the digital distribution market.[6]</p>
</blockquote>

<p>See also: <a href="sl.html">Introduction to Second Life</a>.</p>

</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>Linden Labs Viewer Policy and New Viewers</title>
   <id>tag:xahlee.org,2010-04-25:201232</id>
   <updated>2010-04-25T13:12:32-07:00</updated>
   <summary>...</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">
<div class="date">2010-04-25</div>

<p>Linden Labs has created a new policy about third party viewers. Basically, viewers that does not respect their Term Of Service policy or does export items without respecting the permission system will no longer be able to login to Linden Labs's server. This policy is enforced starting on 2010-05-01. For detail, see: <a href="http://secondlife.com/corporate/tpv.php">secondlife.com Policy on Third-Party Viewers</a>.</p>

<p>They also have a page listing approved viewers at <a href="http://viewerdirectory.secondlife.com/">http://viewerdirectory.secondlife.com/</a>.
Some of these viewers have interesting features. For example, a text based viewer, viewer for cellphone (iPod, iPhone, Android), viewer for film makers and photographers (basically high-end rendering).</p>

<p>Note that Emerald viewer is compliant. I highly recommend the Emerald Viewer for power players.</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>Second Life Product Market Values</title>
   <id>tag:xahlee.org,2010-04-24:212457</id>
   <updated>2010-04-24T14:24:57-07:00</updated>
   <summary>... Second Life products, ... the ratio of market value over effort is way higher then say game programing ...</summary>
  <link rel="alternate" href="http://xahlee.org/sl/sl_market.html"/>
 </entry>

 <entry>
   <title>Second Life Poster Art</title>
   <id>tag:xahlee.org,2010-04-19:080948</id>
   <updated>2010-04-19T01:09:48-07:00</updated>
   <summary>visual artwork.</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">
<div class="img">
<img src="i/Chthonic_Syndicate_poster_201004-s.jpg" alt="Chthonic Syndicate poster 201004-s" width="512" height="512"/>
<p class="cpt">A poster artwork made by Mayra Roffo, leader of the Chthonic Syndicate military.
<a class="lgimg" href="i/Chthonic_Syndicate_poster_201004.jpg" title="30x30">❐</a>
</p>
</div>

<p>See also: <a href="sl_military.html">Second Life Military</a></p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>Second Life Keyboard Shortcuts Cheatsheet</title>
   <id>tag:xahlee.org,2010-04-15:203941</id>
   <updated>2010-04-15T13:39:41-07:00</updated>
   <summary>...</summary>
  <link rel="alternate" href="http://xahlee.org/sl/sl_kbd_shortcuts_cheatsheet.html"/>
 </entry>

 <entry>
   <title>gaming headset reviews</title>
   <id>tag:xahlee.org,2010-04-02:022356</id>
   <updated>2010-04-01T19:23:56-07:00</updated>
   <summary>review</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">
<p>I play in Second Life several hours a day. I had a 10 years old microphone. So, recently am shopping for a headset.  There are lots of headsets out there, from $10 to over a hundred. If you use headset casually, such as 30 min a day for online voice chat, then any $10 will do fine.  If you use headset for more than 1 hour a day, then, you need something comfortable, high quality, and with good microphone.</p>
<p>For gaming...</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/headsets.html"/>
 </entry>

 <entry>
   <title>server 1.36.4 deployed</title>
   <id>tag:xahlee.org,2010-03-05:200253</id>
   <updated>2010-03-05T12:02:53-08:00</updated>
   <summary>LL news</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml"><p>Server 1.36.4 is deployed in main grid. <a class="sorc" href="http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Beta_Server/1.36#1.36.4.202274_.282010-02-25.29" title="accessed:2010-03-05">Release Notes/Second Life Beta Server/1.36.4</a>.</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>rogue viewers disclosed!</title>
   <id>tag:xahlee.org,2010-03-05:191047</id>
   <updated>2010-07-05T12:32:29-07:00</updated>
   <summary>news on sl viewers</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">
<p>Hot from the press, the Emerald guys has discosed a document of rogue viewers that they know of. Rogue Viewers are those violate LL policies, such as those can bypass permission system life, free upload, IP address spoof (so bans have no effect on them), ..., and in some cases, send out your login name and password. The list is here: <a href="http://onyx.modularsystems.sl/viewer_reference.html">http://onyx.modularsystems.sl</a>.</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>Say Goodbye To Xstreet SL Terminals</title>
   <id>tag:xahlee.org,2010-03-04:094612</id>
   <updated>2010-03-04T01:46:12-08:00</updated>
   <summary>xstreet SL Terminal obsolete</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml"><p>The Xstreet SL Terminals is obsolete, announced by Linden, here: <a class="sorc" href="https://blogs.secondlife.com/community/commerce/blog/2010/03/03/say-goodbye-to-xstreet-sl-terminals" title="accessed:2010-03-04">Say Goodbye To Xstreet Sl Terminals</a>.</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>Second Life viewers</title>
   <id>tag:xahlee.org,2010-02-23:144440</id>
   <updated>2010-02-23T11:10:37-08:00</updated>
   <summary>...</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">
<p>Second life Viewer 2 is here: <a href="http://secondlife.com/beta-viewer/download.php">http://secondlife.com/beta-viewer/download.php</a>. Very new! A complete redesign.</p>

<p>VerticalLife has a temp home page at: <a class="sorc" href="http://www.avatarsunited.com/groups/vl" title="accessed:2010-02-23">Source</a>.  (click on the link “[Vertical Life v1.5.8]”) VerticalLife is alternative viewer designed for Second Life combat. Created by Nexii Malthus. It isn't as feature rich as Emerald, but you might give it a try.</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>weapon scripting tip: on_rez and llSetDamage</title>
   <id>tag:xahlee.org,2010-02-21:003815</id>
   <updated>2010-02-20T16:38:15-08:00</updated>
   <summary>...</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml"><p>Some tips from sl damage weapon maker Matthias Rozensztok:</p>

<ul>
<li>When the sim is laggy, the script engine may lag behind physics engine. So, in your kill prim, when u llSetDamage in on_rez, collision may happen and die in your on_rez before set damage take effect. The solution is to have set damage in state_entry. I haven't verified this though.</li>
<li>Different prim material effect the bounciness of rocket. Flesh is the least bouncy. See: <a href="http://wiki.secondlife.com/wiki/PRIM_MATERIAL">http://wiki.secondlife.com/wiki/PRIM_MATERIAL</a>.
</li>
</ul>

</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>new combat hud</title>
   <id>tag:xahlee.org,2010-02-19:132100</id>
   <updated>2010-02-19T05:21:00-08:00</updated>
   <summary>new combat hud</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml"><p>A scripting friend has a combat hud system. “brave new world combat system”. Pretty nice. <a href="http://bnwcs.org/">http://bnwcs.org/</a>.</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>gun scripts and mono rez bug</title>
   <id>tag:xahlee.org,2010-02-12:101238</id>
   <updated>2010-02-12T02:12:38-08:00</updated>
   <summary>news; comment</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml"><p>Rumor has it that this bug is fix and about to roll out: <a href="http://jira.secondlife.com/browse/SVC-3895">http://jira.secondlife.com/browse/SVC-3895</a>. Basically, any script that does rez, lags the sim. This is especially important in combat sims, where there are 20 or more people all firing guns, and each gun rez like 10 bullets per second. Though, i haven't personally verified this bug. I heard some rumors that when you write a gun, you want to not use mono.</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>furry soldiers</title>
   <id>tag:xahlee.org,2010-02-12:032633</id>
   <updated>2010-02-11T19:26:33-08:00</updated>
   <summary>screenshots</summary>
  <link rel="alternate" href="http://xahlee.org/sl/furry_soldiers.html"/>
 </entry>

 <entry>
   <title>Xah Particle Maker Frequently Asked Questions</title>
   <id>tag:xahlee.org,2010-02-09:024658</id>
   <updated>2010-02-08T18:46:58-08:00</updated>
   <summary>tips on making particles</summary>
  <link rel="alternate" href="http://xahlee.org/sl/xah_particle_maker_faq.html"/>
 </entry>

 <entry>
   <title>screenshot: Thorum, a sl military region</title>
   <id>tag:xahlee.org,2010-02-08:074740</id>
   <updated>2010-02-07T23:47:40-08:00</updated>
   <summary>screenshot</summary>
  <link rel="alternate" href="http://xahlee.org/sl/future_city.html"/>
 </entry>

 <entry>
   <title>Linden Labs fail at Better Business Bureau</title>
   <id>tag:xahlee.org,2010-01-14:164045</id>
   <updated>2010-01-14T08:40:45-08:00</updated>
   <summary>...</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml"><p>Just discovered that Linden Labs has a rating of F at <a href="http://en.wikipedia.org/wiki/Better_Business_Bureau">Better Business Bureau</a>. See: <a class="sorc" href="http://www.bbb.org/greater-san-francisco/business-reviews/video-games-wholesale-and-manufacturers/linden-lab-in-san-francisco-ca-57373" title="accessed:2010-01-14">Source</a>.</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>exotic forest</title>
   <id>tag:xahlee.org,2010-01-14:091051</id>
   <updated>2010-01-14T01:10:51-08:00</updated>
   <summary>vid of a sim.</summary>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>more mmorg news and business</title>
   <id>tag:xahlee.org,2010-01-07:072648</id>
   <updated>2010-01-06T23:26:48-08:00</updated>
   <summary>misc</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml"><p>
In this year, often i found many sl news's original source is from this MMORG news site:
<a href="http://www.massively.com/">http://www.massively.com/</a>.
Today again, so i take a look.
</p>

<p>Discovered <a href="http://en.wikipedia.org/wiki/Tabula_Rasa_(video_game)">Tabula Rasa (video game)</a>. Which closed down, and with a law suit from 
<a href="http://en.wikipedia.org/wiki/Richard_Garriott">Richard Garriott</a>, a famous game developer and entrepreneur, for USD$24G.</p>

<p>More detail of this lawsuit, including link to court documents, are reported here
<a class="sorc" href="http://www.massively.com/2009/05/06/richard-garriott-blasts-ncsoft-with-24-million-lawsuit/" title="accessed:2010-01-06">Source</a>.</p>

<p>asides from the business aspects, here's a vid of the game play, their final day:</p>

<div class="obj">
<object type="application/x-shockwave-flash" data="http://www.youtube.com/v/j_4B22Y8z28" width="480" height="385"><param name="movie" value="http://www.youtube.com/v/j_4B22Y8z28"/></object>
<p class="cpt">
<a class="utb" href="http://youtube.com/results?search_query=Tabula+Rasa+Server+Shutdown+Event+HD&amp;search=Search">Tabula Rasa Server Shutdown Event HD</a>
</p>
</div>

<p>I'm reading Massively's top 5 stories of 2009. The closing down of of Tabula Rasa was #5. Another interesting story i learned, is
<a href="http://en.wikipedia.org/wiki/The_Matrix_Online">The Matrix Online</a>,
also closing down. Here's a vid of game play:</p>

<div class="obj">
<object type="application/x-shockwave-flash" data="http://www.youtube.com/v/4Kn_O4gzO94" width="480" height="385"><param name="movie" value="http://www.youtube.com/v/4Kn_O4gzO94"/></object>
<p class="cpt"><a class="utb" href="http://youtube.com/results?search_query=The+Matrix+Online+-+Assassination+Mission&amp;search=Search">The Matrix Online - Assassination Mission</a></p>
</div>

<p>seems boring to me.</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>new sl businesses</title>
   <id>tag:xahlee.org,2010-01-07:023436</id>
   <updated>2010-01-06T23:25:06-08:00</updated>
   <summary>some new sl websites</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml"><p>while reading gmail today, the side bar prompted these google ads:</p>

<blockquote>
<pre class="boxd">
3D modeling for SL - easy
create 3D models by simply drawing its shape and export to SL!
<a href="http://www.archipelis.com/">http://www.archipelis.com/</a>
</pre>
</blockquote>

<blockquote>
<pre class="boxd">
Buy Second Life Lindens
Fast delivery,online live support. The easiest way to purchase lindens
<a href="http://www.tradelindens.com/">http://www.tradelindens.com/</a>
</pre>
</blockquote>

<blockquote>
<pre class="boxd">
Second Inventory
Backup Restore tool for Second Life Legitimate CopyBot for OpenSim
<a href="http://www.secondinventory.com/">http://www.secondinventory.com/</a>
</pre>
</blockquote>

<blockquote>
<pre class="boxd">
Texturama.com
Seamless Texture Map Collections 4000+ Download Pro Texture Maps
<a href="http://www.texturama.com/">http://www.texturama.com/</a>
</pre>
</blockquote>

<blockquote>
<pre class="boxd">
A Beautiful Virtual World
Create a Whole New Life. Make New Friends, Chat, Play Games, &amp; More!
<a href="http://www.there.com/">http://www.there.com/</a>
</pre>
</blockquote>

<p>Except there.com, all these are new to me. Quite amazing how diverse and majorish business for sl are growing. Remember slx? which is bought by Linden Lab for gazillions.</p>

<p>While searching for how much Linden paid for slx, i ran into this blog. <a class="sorc" href="http://gwynethllewelyn.net/2009/01/21/linden-lab-buys-xstreetsl-and-onrez-%E2%80%94-why/" title="accessed:2010-01-06">Source</a> by Gwyneth Llewelyn. She seems to be a pro gamer, with some insider knowledge.</p>

</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>Xah's blender blog</title>
   <id>tag:xahlee.org,2010-01-06:094748</id>
   <updated>2010-01-06T01:47:48-08:00</updated>
   <summary>starting a blender blog</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml"><p>Starting a blender blog. <a href="../blender/blog.html">Xah's Blender Blog</a>. Subscribe there.</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/blender/blog.html"/>
 </entry>

 <entry>
   <title>Soul Calibur: Voldo Dancing</title>
   <id>tag:xahlee.org,2010-01-05:015916</id>
   <updated>2010-01-04T17:59:16-08:00</updated>
   <summary>game video...</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml"><div class="obj">
<object type="application/x-shockwave-flash" data="http://www.youtube.com/v/JB17m79SBdg" width="480" height="385"><param name="movie" value="http://www.youtube.com/v/JB17m79SBdg"/></object>
<p class="cpt">
<a class="utb" href="http://youtube.com/results?search_query=Voldo+Dance+4&amp;search=Search">Voldo Dance 4</a>. Fantastically funny.
</p>
</div>

<p>perm url and more: <a href="blog/voldo_dancing.html">Voldo Dancing</a>.</p>

</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog/blog/voldo_dancing.html"/>
 </entry>

 <entry>
   <title>emacs xlsl-mode template</title>
   <id>tag:xahlee.org,2010-01-04:024921</id>
   <updated>2010-01-03T18:49:21-08:00</updated>
   <summary>new version</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml"><p>For those of you using
<a href="ls-emacs.html">Emacs xlsl-mode for Linden Scripting Language</a>,
there's a new version (1.4.6) of the yasnippet template. Download at:
<a href="http://code.google.com/p/lsl-mode/downloads/list">http://code.google.com/p/lsl-mode/downloads/list</a>.</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>who's making how much?</title>
   <id>tag:xahlee.org,2010-01-04:021642</id>
   <updated>2010-01-03T18:16:42-08:00</updated>
   <summary>tidbits of sl economy info</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml"><p>
A bit of rare juicy info on sl business. Here's a quote from 
Wikipedia <a href="http://en.wikipedia.org/wiki/Second_life">Second life</a>:</p>

<blockquote>

<p>According to figures published by Linden Lab, about 64,000 users made a profit in Second Life in February 2009, of whom 38524 made less than US$10, while 233 made more than US$5000 [21]. Profits are derived from selling virtual goods, renting land, and a broad range of services. In March 2009, it has become known that there exist a few Second Life entrepreneurs, whose profits exceed 1 million US$ per year[22].</p>

<p>Some companies generate US dollar earnings from services provided in Second Life. Examples are Languagelife.com,[23] Rivers Run Red[24], BNT Holdings, and Beta Technologies.[25] This opportunity is extending to normal residents and non-Second Life users via affiliate programs.[26] The total value of these transactions has not been calculated but in 2008 consultancy firms Rivers Run Red and Electric Sheep have reported annual revenues of $6 million.</p>
</blockquote>

<p>The reference 21 about who made what amount, is from sl official site: <a href="http://secondlife.com/statistics/economy-data.php">http://secondlife.com/statistics/economy-data.php</a>. That page is raw data, you'll need to do some computation to get a readible summary.</p>

<p>The reference about those making millions, is from a blog:
<span class="atlt">Top Second Life Entrepeneur Cashing Out US$1.7 Million Yearly; Furnishings, Events Management Among Top Earners</span> (2009-03-24) by Wagner James Au. At
<a class="sorc" href="http://nwn.blogs.com/nwn/2009/03/million.html" title="accessed:2010-01-03">Source</a>
</p>

<p>The source of this is millions claim is from Robin Harper's blog, at
<a href="http://couldtherebewhales.blogspot.com/2009/03/correction.html">http://couldtherebewhales.blogspot.com/2009/03/correction.html</a>. Apparantly, Robin was a VP of Marketing and Community Developmen at Linden Labs, and left in 2009-02.</p>

<p>Robin being a VP is readily verified on web. Here's a article: <a href="http://www.massively.com/2009/02/02/robin-harper-to-leave-linden-lab/">http://www.massively.com/2009/02/02/robin-harper-to-leave-linden-lab/</a>, and here:
<a href="http://nwn.blogs.com/nwn/2009/02/robin-linden-leaves.html">http://nwn.blogs.com/nwn/2009/02/robin-linden-leaves.html</a>. Here's Robin's linkedin url:
<a href="http://www.linkedin.com/in/rharper">http://www.linkedin.com/in/rharper</a>.
</p>

</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>Second Life military Chthonic Syndicate has a website</title>
   <id>tag:xahlee.org,2010-01-04:013537</id>
   <updated>2010-01-03T17:35:37-08:00</updated>
   <summary>...</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml"><p>SL military the Chthonic Syndicate, now has a website, at <a href="http://chthonicsyn.hostzi.com/">http://chthonicsyn.hostzi.com/</a>.</p>

<p>Note that Ordo's website is
<a href="http://www.ordoimperialis.com/">http://www.ordoimperialis.com/</a>
some info about them here: <a href="http://secondlife.wikia.com/wiki/Ordo_Imperialis">http://secondlife.wikia.com/wiki/Ordo_Imperialis</a>.
</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>dive roll comparison</title>
   <id>tag:xahlee.org,2010-01-03:214603</id>
   <updated>2010-01-03T13:46:03-08:00</updated>
   <summary>some comparison of dive roll products</summary>
  <link rel="alternate" href="http://xahlee.org/sl/blog/dive_roll_info.html"/>
 </entry>

 <entry>
   <title>vertical life</title>
   <id>tag:xahlee.org,2010-01-03:202207</id>
   <updated>2010-01-03T12:22:07-08:00</updated>
   <summary>info and download location</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml"><p>Vertical Life is a viewer designed for Second Life damage land combat, often used by people in Second Life military communities. It doesn't have a public download location anymore, but the author, Nexii Malthus, lets me post the current url and notecard info about here.</p>

Download the latest version (v1.5.7) at
<a href="http://nexii.ordoimperialis.com/client/Vertical%20Life%20v1.5.7%20Setup.exe">http://nexii.ordoimperialis.com/client/Vertical Life v1.5.7 Setup.exe</a>.

<p>For info about this version, see: <a href="blog/verticle_life.txt">verticle_life.txt</a></p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>online epidemic;  other MMORG, ...</title>
   <id>tag:xahlee.org,2010-01-03:201944</id>
   <updated>2010-01-03T12:19:44-08:00</updated>
   <summary>World of Warcraft's Corrupted Blood incident, EVE Online, number of users...</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml"><p>Fascinating: <a href="http://en.wikipedia.org/wiki/Corrupted_Blood_incident">Corrupted Blood incident</a>.</p>

<blockquote>
<p>The Corrupted Blood incident was a widely reported virtual plague outbreak and video game glitch found in the Blizzard Entertainment computer game World of Warcraft, a massively multiplayer online role-playing game in the Warcraft series.</p>
</blockquote>

<p>See also: <a href="http://en.wikipedia.org/wiki/Massively_multiplayer_online_role-playing_game">Massively multiplayer online role-playing game</a> (aka MMORG). MMORG is pretty much the future of web. (be sure to read the Psychology section of the article in Wikipedia.)</p>

<p>Also note,  MMORG game are in my opinion the most advanced and complex software system today. Quote from Wikipedia article, Development section:</p>

<blockquote>
<p>The cost of developing a competitive commercial MMORPG title often exceeds $10 million.[34] These projects require multiple disciplines within game design and development such as 3D modeling, 2D art, animation, user interfaces, client/server engineering, database architecture, and network infrastructure.[35]</p>
</blockquote>

<p>am wondering, among all the MMORG, which has the most user, and what are their numbers.</p>

<p><a href="http://en.wikipedia.org/wiki/World_of_Warcraft">World of Warcraft</a> (WOW) has 11.5 mega monthly subscriptions as of 2008-12, and holds Guinness World Record for that. WOW holds 62% of MMORG subscription market. (info from Wikipedia)</p>

<p>Second Life has 16 mega accounts as of 2009-10. Of course, huge
part of it is alts and people who tried and never used again. No
reliable data about actual active users. Though, at any time there are
about 40k to 60k people online. Total number of active users is
probably just a few times of that.</p>

<p>Some online Second Life friends are also getting
into <a href="http://en.wikipedia.org/wiki/Eve_online">Eve online</a> (EVE),
which is science fiction theme, with space crafts. Much of my
thing. Not much into medieval and sorcery theme as in WOW.</p>

<p>But besides playing, major part of my interest is looking into the business prospects, and the 3D technology and communication technology and social impact thing, i.e. virtual world.</p>

<p>Imagine, if one can teleport from Second Life to EVE, or WOW, or
EverQuest, or from any of the MMORG to another. This is similar to
different telephone phone networks merging (1900s), IM chats
networking merging (2000s), or as recent cell phone networks
merging. It is just a matter of time, say 5 years, 10 years.</p>

<p>According to EVE official site <a class="sorc" href="http://www.eveonline.com/news.asp?a=single&amp;nid=2765&amp;tid=1" title="accessed:2010-01-02">Source</a>, EVE has a record of 51k concurrent users, as of 2009-02.</p>

<p>So, am wondering what does WOW virtual world actually looks like. Here's a youtube vid:</p>

<div class="obj">
<object type="application/x-shockwave-flash" data="http://www.youtube.com/v/45dKmyWMdkw" width="480" height="385"><param name="movie" value="http://www.youtube.com/v/45dKmyWMdkw"/></object>
<p class="cpt">
<a class="utb" href="http://youtube.com/results?search_query=Lady+Deathwhisper+-+World+of+Warcraft+Hunter&amp;search=Search">Lady Deathwhisper - World of Warcraft Hunter</a>
</p>
</div>

<div class="obj">
<object type="application/x-shockwave-flash" data="http://www.youtube.com/v/9tRGaXYuCmQ" width="480" height="385"><param name="movie" value="http://www.youtube.com/v/9tRGaXYuCmQ"/></object>
<p class="cpt">Here's what seems to be a typical EverQuest game play.</p>
</div>

<div class="obj">
<object type="application/x-shockwave-flash" data="http://www.youtube.com/v/zDVEHE10nHc" width="480" height="385"><param name="movie" value="http://www.youtube.com/v/zDVEHE10nHc"/></object>
<p class="cpt">
<a class="utb" href="http://youtube.com/results?search_query=EVE+Online:+Dominion+Trailer&amp;search=Search">EVE Online: Dominion Trailer</a>
</p>
</div>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>update to map tech</title>
   <id>tag:xahlee.org,2010-01-02:000231</id>
   <updated>2010-01-01T16:02:31-08:00</updated>
   <summary>some tech detail about their map tech.</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml"><p>Just reading a linden blog about their update on their map technology.
<span class="atlt">Improvements to mapping and upgrade to SLurl.com</span> (2009-01-22) By Philip Linden.
<a class="sorc" href="https://blogs.secondlife.com/community/features/blog/2009/01/23/improvements-to-mapping-and-upgrade-to-slurlcom" title="accessed:2010-01-01">Source</a>.</p>

<p>Few interesting tidbits. The new tech can update 30k tiles
(regions) in 2 days, running on 4 machines.
They are using <a href="http://en.wikipedia.org/wiki/Amazon_S3">Amazon S3</a> tech for storage. And of course, they are also using 
<a href="http://en.wikipedia.org/wiki/Google_maps">Google maps</a> tech.</p>

<p>Their map API doc is here:
<a href="http://wiki.secondlife.com/wiki/Webmap_API">http://wiki.secondlife.com/wiki/Webmap_API</a>.</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>trying out SnowGlobe</title>
   <id>tag:xahlee.org,2010-01-01:225548</id>
   <updated>2010-01-01T14:55:48-08:00</updated>
   <summary>trying out SnowGlobe and comments</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml"><p>Am downloading and trying the SnowGlobe viewer
(<a href="http://wiki.secondlife.com/wiki/Snowglobe">http://wiki.secondlife.com/wiki/Snowglobe</a>).
It is much faster, but of course does not contain all the neat features of 
<a href="http://modularsystems.sl/">Emerald Viewer</a>.</p>

<p>So, why is Linden Labs creating a new viewer? Apparantly, it's a
new generation of viewer geared toward LL's open sourcing
initative. It's a very good thing. Partly, because a fresh viewer will probably get rid of the gook in the old official viewer. You can read about the why's of SnowGlobe here: 
<a class="sorc" href="https://blogs.secondlife.com/community/technology/blog/2009/03/30/intensifying-open-source-efforts" title="accessed:2010-01-01">Source</a>.</p>

<p>Though, Snowglobe doesn't have any extra features in Emerald. I
can't live without Emerald. In particular, features like sim wide
radar, hide my show look at (extremely useful in combat), adjusting
view distance without going into preference, several commands such as
“gth” for tp to particular height, button to show chat history, removal the
tp black screen and annoying sound effect, cancel stuck tp, ..., in
fact, Emerald got so many important features that doing without it is
now a major pain in the ass... (not to mention breast physics! LOL)</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>Second Life combat aim radar</title>
   <id>tag:xahlee.org,2009-12-30:035309</id>
   <updated>2009-12-29T19:53:09-08:00</updated>
   <summary>my latest Second Life product.</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml"><div class="img">
<img src="../sl/xah_prod/Xah_Combat_Aim_Radar.png" alt="Xah Combat Aim Radar" width="514" height="374"/>
</div>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/xah_aim_radar.html"/>
 </entry>

 <entry>
   <title>trackball mouse reviews</title>
   <id>tag:xahlee.org,2009-12-24:232153</id>
   <updated>2009-12-24T15:21:53-08:00</updated>
   <summary>spent few hours on this... (computing)</summary>
  <link rel="alternate" href="http://xahlee.org/Periodic_dosage_dir/trackball.html"/>
 </entry>

 <entry>
   <title>gaming mouses</title>
   <id>tag:xahlee.org,2009-12-19:000658</id>
   <updated>2009-12-18T16:06:58-08:00</updated>
   <summary>a look at mouse technology today.</summary>
  <link rel="alternate" href="http://xahlee.org/Periodic_dosage_dir/mouses.html"/>
 </entry>

 <entry>
   <title>Second Life military</title>
   <id>tag:xahlee.org,2009-12-13:044209</id>
   <updated>2009-12-12T20:42:09-08:00</updated>
   <summary>about 4 videos showing Second Life</summary>
  <link rel="alternate" href="http://xahlee.org/sl/sl_military.html"/>
 </entry>

 <entry>
   <title>emacs mode for BBCode</title>
   <id>tag:xahlee.org,2009-12-11:091830</id>
   <updated>2009-12-11T01:18:30-08:00</updated>
   <summary>emacs mode for BBCode (computing)</summary>
  <link rel="alternate" href="http://xahlee.org/emacs/xbbcode-mode.html"/>
 </entry>

 <entry>
   <title>gaming news: Quake Live</title>
   <id>tag:xahlee.org,2009-11-26:215810</id>
   <updated>2009-11-26T13:58:10-08:00</updated>
   <summary>some gaming news</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml"><p>Gaming news. “News” in the sense of my own discovery. <a href="http://en.wikipedia.org/wiki/Quake_Live">Quake Live</a>, <a href="http://en.wikipedia.org/wiki/Combat_Arms_(video_game)">Combat Arms</a>, <a href="http://en.wikipedia.org/wiki/Eve_online">Eve online</a>.</p>

<p>Quake Live is based on <a href="http://en.wikipedia.org/wiki/Quake_III_Arena">Quake III Arena</a>. Quake 3 was released in 1999, which i played a demo. Quake Live just brings it into the web browser, and free. When you play, you'll see what 3D gaming tech is like in 1999.</p>

<p>I remember, back in 1999, it is a great fantastic 3D graphics advancement, with lots brouhaha. Playing now, the graphics feels so extremely lousy.</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/Periodic_dosage_dir/pd.html"/>
 </entry>

 <entry>
   <title>Crooked House in Second Life</title>
   <id>tag:xahlee.org,2009-11-26:215626</id>
   <updated>2009-11-26T13:56:26-08:00</updated>
   <summary>video of crooked house in science fiction</summary>
  <link rel="alternate" href="http://xahlee.org/sl/blog.html"/>
 </entry>

 <entry>
   <title>Intro To Firearms From Second Life Military</title>
   <id>tag:xahlee.org,2009-11-02:210154</id>
   <updated>2009-11-02T13:01:54-08:00</updated>
   <summary>ttt</summary>
  <link rel="alternate" href="http://xahlee.org/sl/sl_firearms.html"/>
 </entry>

 <entry>
   <title>What is Technical Drawing, Descriptive Geometry, Projective Geometry, Linear Algebra</title>
   <id>tag:xahlee.org,2009-11-01:155459</id>
   <updated>2009-11-01T07:54:59-08:00</updated>
   <summary>updated essay. (computing, illustration, 3d technology)</summary>
  <link rel="alternate" href="http://xahlee.org/3d/tech_drawing.html"/>
 </entry>

 <entry>
   <title>math models of 3d inputs control</title>
   <id>tag:xahlee.org,2009-10-27:153527</id>
   <updated>2009-10-27T08:35:27-07:00</updated>
   <summary>computing essay</summary>
  <link rel="alternate" href="http://xahlee.org/3d/3D_inputs.html"/>
 </entry>

 <entry>
   <title>virtual world: Combat Dive Roll</title>
   <id>tag:xahlee.org,2009-10-21:165937</id>
   <updated>2009-10-21T09:59:37-07:00</updated>
   <summary>My latest Second Life creation.</summary>
  <link rel="alternate" href="http://xahlee.org/sl/xah_combat_dive_roll.html"/>
 </entry>

 <entry>
   <title>erotica by Luis Royo</title>
   <id>tag:xahlee.org,2009-10-18:102921</id>
   <updated>2009-10-18T03:29:21-07:00</updated>
   <summary>erotic watercolor artwork</summary>
  <link rel="alternate" href="http://xahlee.org/Periodic_dosage_dir/lacru/luis_royo.html"/>
 </entry>

 <entry>
   <title>Wrong Hole Song</title>
   <id>tag:xahlee.org,2009-10-13:130744</id>
   <updated>2009-10-13T06:07:44-07:00</updated>
   <summary>comedy. video.</summary>
  <link rel="alternate" href="http://xahlee.org/funny/wrong_hole_song.html"/>
 </entry>

 <entry>
   <title>Candy Mountain Cave</title>
   <id>tag:xahlee.org,2009-10-10:075822</id>
   <updated>2009-10-10T00:58:22-07:00</updated>
   <summary>funny video. Comedy. Video.</summary>
  <link rel="alternate" href="http://xahlee.org/funny/candy_mountain_cave.html"/>
 </entry>

 <entry>
   <title>Cathedral in Second Lif</title>
   <id>tag:xahlee.org,2009-08-26:085347</id>
   <updated>2009-08-26T01:53:47-07:00</updated>
   <summary>model of Mont Saint Michel in Second Life. (virtual reality; screenshot)</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml"><div class="img">
<img src="../sl/ar/Mont_Saint_Michel_002-s.jpg" alt="Mont Saint Michel 002-s" width="857" height="594"/>
<p class="cpt">Mont Saint Michel. See: <a href="../sl/ar-ex.html">Exotic Architectures in Second Life</a>.</p>
</div>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/ar-ex.html"/>
 </entry>


 <entry>
   <title>more on keyboards</title>
   <id>tag:xahlee.org,2009-08-24:193506</id>
   <updated>2009-08-24T12:35:06-07:00</updated>
   <summary>bought 2 computer keyboards and more commentary.</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">

<p>Just bought 2 keyboards: “Microsoft Natural Ergonomic Keyboard 4000” (<a href="../emacs/ms_keyboard/ms_natural_keyboard_4000.html">review</a>) and “Microsoft Comfort Curve Keyboard” (<a href="../emacs/ms_keyboard/ms_comfort_curve_keyboard_2000.html">review</a>) Love them both.</p>

<p>Update on the <a href="../emacs/keyboards.html">Computer Keyboards Gallery</a> page. Excerpt:</p>

<p>Update on the <a href="../emacs/keyboards.html">Computer Keyboards Gallery</a> page, on the purpose of the keys: PrtScn (Print Screen), SysRq (System request), ScrLk (Scroll Lock), Break keys. Also, some design problems of Apple's keyboards.</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/Periodic_dosage_dir/pd.html"/>
 </entry>

 <entry>
   <title>Tim Burton's new filem.</title>
   <id>tag:xahlee.org,2009-08-22:165433</id>
   <updated>2009-08-22T09:54:33-07:00</updated>
   <summary>Alice In Wonderland. (movie poster) Fanstastic!</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml">
<p>Tim Burton's new film. Trailer at <a href="http://www.apple.com/trailers/disney/aliceinwonderland/">http://www.apple.com/trailers/disney/aliceinwonderland/</a>. See also: <a href="../p/alice/alice_misc.html">Misc Alice Artwork</a>, <a href="sanga_pemci/white_rabbit.html">White Rabbit</a>. Jefferson Airplane live.</p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/p/alice/alice_misc.html"/>
 </entry>

 <entry>
   <title>amputee furry in Second Life</title>
   <id>tag:xahlee.org,2009-08-19:081055</id>
   <updated>2009-08-19T01:10:55-07:00</updated>
   <summary>commentary and image gallery on amputee fetish</summary>
  <link rel="alternate" href="http://xahlee.org/Periodic_dosage_dir/t1/20040201_limbles_ninmu.html"/>
 </entry>

 <entry>
   <title>Exotic Architectures in Second Life</title>
   <id>tag:xahlee.org,2009-08-16:050931</id>
   <updated>2009-08-15T22:09:31-07:00</updated>
   <summary>Update; screenshots of virtual world</summary>
  <link rel="alternate" href="http://xahlee.org/sl/ar-ex.html"/>
 </entry>

 <entry>
   <title>Second Life Futuristic Cities</title>
   <id>tag:xahlee.org,2009-08-16:035131</id>
   <updated>2009-08-15T20:51:31-07:00</updated>
   <summary>screenshots; virtual world</summary>
   <content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml"><div class="img">
<img src="../sl/ar/city/insilico_05.jpg" alt="futuristic city" width="811" height="594"/>
</div>

<p>More Second Life screenshots: <a href="../sl/future_city.html">Second Life Futuristic Cities</a></p>
</div>
   </content>
  <link rel="alternate" href="http://xahlee.org/sl/future_city.html"/>
 </entry>

</feed>
