// http://xahlee.org/3d/index.html #include "colors.inc" // a sphere with its face gouged off by a much larger sphere difference { sphere { <0,0,0>, 1} sphere { <6,0,0>, 5.1} rotate <0,0,40> pigment { White} } camera { location <5,4,-2> look_at 0 } light_source { <0, 2, 10> White } plane { y, -1.5 pigment { checker Green White } }